More pieces of the storytelling puzzle
My questions about how to teach storytelling skills to journalism students persist, so I perked up when I saw an article by the producer of a TV documentary about physics. The title, Seven Rules for Making a (Science) Movie, didn’t grab me, but the blurb on the RSS feed was:
“Filmmaker David Sington shares seven rules for making good TV out of complex topics.”
The purpose … is simply to give pleasure to its viewers. But it’s the pleasure of finding things out, the thrill of discovery, the satisfaction of understanding something about the world …
This definitely applies to multimedia stories too.
There’s a lot of excellent food for thought in the article. I’ll tempt you with just one:
Don’t be afraid to be difficult
… If a science film is a mystery, and the pleasure lies in solving that mystery, then it must be a challenge to be really enjoyable. It’s like a crossword puzzle: no fun if it’s impossibly difficult, but also no fun if it’s too easy.Unfortunately, many television types seem to think that a viewer who is intellectually challenged is more likely to reach for the remote, and so most science films end up being too easy. I don’t think people turn the channel because they are a bit mystified; they switch because they are bored … Viewers should work a little for their understanding — we all appreciate more the things we’ve had to struggle for.
I find some multimedia journalism packages to be too simple. If you’re going to do all the work necessary to produce good multimedia, then it should be satisfying for the users. The users should feel intrigued — and yes, a little bit challenged as well.
Technorati tags: storytelling | multimedia


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