If only every online newspaper looked like this

El País is the newspaper; ELPAIS.com is the fabulous, just-reinvented, marvelous home page. My God, I hope one day all newspapers will be this good.

Props to Juan Antonio Giner (now if only he would STOP USING FULL CAPS for so many things in his otherwise excellent news design blog!). Es muy difícil leer.

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Multimedia journalism cornucopia

Andrew has updated Interactive Narratives. Much nice stuff is linked there. It should keep you busy throughout the long (U.S.) holiday weekend.

He also mentioned Their Circular Life, one of those stunning Flash experiences that you won’t easily forget. It must be more than two years since I first saw it, but just reading the title, I remembered the sense of wonder I felt then. Ah, I envy you if you have not yet had the pleasure.

One slideshow package that’s not linked on the I-N blog: Blighted Homeland, with photography and audio by Gail Fisher, produced by MediaStorm. The setting is the Navajo lands of the Southwestern United States, and the images will sweep you away. The story: tragic.

From 1944 to 1986, 3.9 million tons of uranium ore were dug and blasted from Navajo soil, nearly all of it for America’s atomic arsenal. Navajos inhaled radioactive dust, drank contaminated water and built homes using rock from the mines and mills. Many of the dangers persist to this day.

The four-part text package is here.

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Meeting the perceived threat to visual journalism

Many people have already blogged David Leeson’s instant classic at SportsShooter, posted Nov. 16. Well, I just got around to reading it. If you don’t know David Leeson’s name, you ought to — he was one of the early newspaper photojournalists to pick up a video camera. Some excerpts just from the middle of his piece:

Today, legions of us scrape together an extra 20 or 30 images that would have never been selected for publication a decade ago. Then, we string them together to create a (shudder) multimedia package. Here’s some news for you — audio won’t make bad editing any better. …

… let me clarify what I’ve been doing. I’ve been fighting to preserve your vision. I’ve been waging war against a myriad of personal agendas while at the same time questioning my own.

I’ve agonized over my purpose and feel positive that I can declare myself purely motivated by preservation of photojournalism. Still images will remain but video has grown. … Video was a child when most of us first picked up a 35mm. Now, video is all grown up and on its way to becoming a powerful storytelling tool.

The 35mm SLR is slowly being replaced by HDV cameras at places like the Dallas Morning News but the tradition of powerful photojournalism remains through our frame grabs. Why? Because we approach video reporting in the same way we photographed essays. Video isn’t just video anymore, just like your photos stopped being “snaps.”

If you had the skills in video today — there would be a very long list of opportunities before you. To move forward in life requires a measure of risk. There is no greatness outside of risk. The future of the traditional newspaper is looking pretty risky these days but the health of solid visual reporting is getting stronger every day by those of us who value visual journalism and ethical storytelling above and beyond a 35mm.

We were lucky enough to have Leeson on a photojournalism panel at the University of Florida in 2004. The Webcast was archived; you can hear Leeson discuss his use of video in Iraq.

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Reporters shooting video redux

Howard Owens provides detailed answers to some questions I posed earlier about print reporters and video, and about non-TV journalism Web sites, in general, and their use of video. The questions stemmed from another post here that received a lot of diverse comments.

I’ve known Howard for many years, almost entirely through Listservs about online journalism. I don’t always agree with him, but I do respect his opinion. Unlike many of the people I have known in the past 13 years who work in or around online journalism, Howard does get it. And he loves it. He lives in it. So even when I disagree with him, I tend to remember what he says.

A couple of points with which I fully concur:

… sound quality is more important than picture quality. … Quality has a lot more to do with training and talent than the equipment. … Most video can stand some editing, if by that you mean cutting out some extraneous stuff, such as the reporter’s questions …

One thing I’ve been telling people in my newsrooms for three years — some day quality is going to be much more important than it is today, so I want you to get better.

He makes a good point about re-schooling the site visitors:

People aren’t used to going to a newspaper Web site to get video. We are giving them something new, so we need to help them get used to it. If you’re only posting one video project every three or four days (about the time it takes to produce a full-blown, in-depth video production), you are not putting enough video in front of your visitors to get them used to the idea that they can expect video from your site.

Plenty more over at Howard’s blog, and it’s worth your time.

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Barrett v. Rosenthal

Yes, “those who use the Internet to publish information” surely should enjoy “broad immunity against defamation liability” even when they publish information “that originated from another source.” Doug Fisher has a summary, quotes, buzz, links and more. I salute the California Supreme Court for a decision that upholds the First Amendment rights of citizens.

Update (Nov. 22): Michelle Malkin, an A-list blogger, thinks the court’s decision is bad. Why? Because (some) bloggers have been asking to be treated the same as journalists. So if journalists working for gigundo multimillion-dollar organizations with eighty bazillion editors checking their work can’t have this same protection, then bloggers should not have it either. In the name of equality, of course. Talk about a chilling effect.

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Behind the design at NY Times online

Interested in online news design? Then read this article about the design team at nytimes.com.

Khoi Vinh, the nytimes.com design director, shared his insights about learning to work together as a team to design a great online news experience:

“By and large, everyone at the Times wants the same thing: to continue to provide the best journalism anywhere, and to make it as useful and relevant to people as possible.” For his team specifically, their sub-vision is, “deliver the news in as useful a manner as possible,” and, “deliver the news with a maximum of elegance using a minimum of ornamentation.”

Khoi goes on to explain how they judge everything by those standards.

Vinh also discussed the transition last April to a “basically ninety-five percent table-free site” — which, in my opinion, is a move that’s long overdue for most other newspaper Web sites. I myself resisted CSS as long as I could (because I was frustrated by browser rendering inconsistencies), but there came a point — about four years ago — when resistence to CSS had become a bad and pigheaded act, counter-productive to usable Web design.

The author of the article, Garrett Dimon, writes:

At times, the creative professionals need to scale back their ideas or quality to meet deadlines. On the flip side, management needs to respect and trust their team’s advice that sometimes quality is more important than the deadline. In my experience, there are very few deadlines or resource plans that are truly inflexible, and just as few projects that couldn’t stand to launch sooner and perform some cleanup after the fact.

The point here is that reducing quality and re-evaluating deadlines are both fair options. Sometimes, the former is the correct choice, and other times it will be the latter.

How many times have you seen something rushed to print — or to air — or to the Web — because of a wholly arbitrary deadline? This is one of the most crazy-making things about journalism. Yes, there is such a thing as presstime, and cost overruns are almost always best avoided. And there are real breaking-news stories that cannot wait. But there are many, many stories that are pushed forward by a completely artificial sense of deadline urgency — and sometimes we get bad garbage as a result.

At the same time, I have been in the newsroom when some perfectionist nut-case is still fiddling with his weekly column 30 minutes after deadline, and you just want to scream: “Hit the Send button, for crying out loud! It’s not friggin’ War and Peace!” The same thing can happen with video editing, a slideshow, or a photo package.

An even more interesting observation is that the design team needs to work to avoid “specialization bias” — that is, a situation in which the technology people think a technology solution is required to fix any problem, but the design people think a design solution is required.

Khoi does his best to build a team as “specialists each with a generalist’s open-mindedness to getting the job done,” and management respects the team’s professional opinions enough to provide the right amount of time and resources to do things properly.

On any team, that kind of respect and trust isn’t innate. It’s earned and nurtured the same way as any other relationship. It takes time, sharing, listening, and compromise. For example, in meetings or at every opportunity, team members can take the time to explain the why. That is, team members, particularly across disciplines, should make an effort to explain not only what they’re working on, but why. Khoi does this with his team through weekly meetings, but taking the time to more thoroughly communicate decisions can happen anytime.

If you have never read Khoi Vinh’s design blog, Subtraction, you ought to take a look at it.

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The fate of small towns — multimedia story

Nice, nice, super nice! The San Jose Mercury News tells a meta-story about nice towns all over America (turning into crowded suburbs with bad traffic) via this finely edited and packaged multimedia story about Hollister, California.

Richard Koci Hernandez did the Flash. Jim Gensheimer did the visuals and audio. Geri Migielicz did the photo editing. Sweet work, guys! That is a lovely interface and a fine way to explain the story.

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